- hello@artofnickmiller.com -
- artofnickmiller.com -
- pittsburgh, pa -

 

Objective:

To obtain an artist position that will utilize my past academic and professional experience.

Education:

The Art Institute of Pittsburgh

Bachelor of Science: Game Art & Design 2008


Skill Set:

2D: Proficient in the Adobe Suite,
Corel Painter; ArtRage; Dream Weaver
and Flash; proficient in traditional media.

3D: Proficient in 3DS Max, Maya, Zbrush,
Unreal Editor; experienced with Normal
mapping, specular, and alpha mapping
for current and next-gen games.
Knowledgeable with IK, FK, bi-ped and
custom bone animation as well as rigging.

 

Professional Experience:

Schell Games
schellgames.com
Jan 2009 - Present

Game Artist : I create prop and environment concept art and various prop and environment 3D assets. Often designing an asset and taking it into full 3D realization.

Community College of Allegheny County
ccac.edu
June 2008 - Aug 2008

Game Art and Design Instructor: Created new Introduction to Game Art and Design material. Teaching  five week Introduction To Game Design courses.  

BrainStem Games
brainstemgames.com
Oct 2007 - Oct 2008

2D/3D Artist : Created model sheets, environment illustrations, character and ship concepts for their MMO Operae Noblis and FPS Obscura Nomen. Created character, prop and ship 3D assets.

Earthbound Comics:
earthboundcomics.com
Dec 2007 - June 2008
Inker and Painter: Inked and painted pages for the original graphic novel Sleepbringer Stories.

Atlantis Studios
atlantisstudios.net
Feb 2008 - July 2008
Inker: Inked full issues of the comic Sophia: Awakening.
Atomic Advertising
atomicu235.com
May 2007 - Jan 2008
Graphic Designer: Designed logos and branding for multiple clients. Developed content for websites.

eGenesis - Pittsburgh, PA
atitd.com
Feb 2006 - Aug 2007
Texture and Concept artist Intern: Textured characters and props for the MMO “A Tale in the Desert 4” and “Avlan Maker” games. Developed characters concepts for the MMO “A Tale In the Desert 4.”
The Art Institute of Pittsburgh
Service Bureau
Aug 2005 - Oct 2008
Render & Print Technician: Specialized in 3DS Max and Maya batch rendering. Trained in backburner. Ran wide-format printers, Autocad plotters, CD/DVD duplicators/printers. Also, I assist in consulting teachers and students with multitude of technical problems and trouble shooting.

 

References furnished upon request.

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